# 思路
以recursive遍歷判斷tree是否高度平衡
# 參考程式碼
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
static auto fast_io = []
{
ios::sync_with_stdio(false);
cout.tie(nullptr);
cin.tie(nullptr);
return 0;
}();
class Solution {
public:
bool isBalanced(TreeNode* root)
{
if (!root) return true;
if (abs(findHeight(root->left) - findHeight(root->right)) > 1) return false;
return isBalanced(root->left) && isBalanced(root->right);
}
int findHeight(TreeNode* node)
{
if (!node) return 0;
return max(findHeight(node->left), findHeight(node->right)) + 1;
}
};